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1. Plex stalling - in Player Features and Ideas Discussion [original thread]
If an player is has no subscription up to a month in the past it can be offered to pay a plex that gives it that month worth of skills. That action would negate further past valid months. Critic. maybe it is to much for pilots that already have e...
- by Sir Dragon - at 2016.09.16 19:32:56
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2. Coordinates to play with on planet relative-motion location[s]. - in Player Features and Ideas Discussion [original thread]
Special relativ[ity] coordinates that are attached to change in location of , such as , planet. This would adjust for movement in planet , that would other wise , leave book marked location behind as said planet or moving object moves in its or...
- by Sir Dragon - at 2016.07.24 18:35:04
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3. Empire Faction P.R. Corporations to fix dead end standings w.r.t.Pil... - in Player Features and Ideas Discussion [original thread]
PR Corporations working for NPC Corporations. One of their functions is to mail / contact Factoion warefare Pilots with offers of "fix the standings for the empuire you have been combating" When they (PR Corp Agents) send the mail is up to CCP....
- by Sir Dragon - at 2016.07.01 12:02:29
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4. Ammo quality ; Sabotaged ammo [in loot] ; ... Guns ... - in Player Features and Ideas Discussion [original thread]
" Sabotaged ammo found in loot. " This could lead to low quality ammo discussion ; to take place of "sabotaged ammo" completely. So now at times the guns need your attention to start shooting again after it* cleared itself of damage / damaged...
- by Sir Dragon - at 2016.06.23 09:46:50
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5. Added tweek to remote shield transporters. - in Player Features and Ideas Discussion [original thread]
Remote Shield transporters that are a size larger than their target ship has a slightly-added field of shields for the duration of them* being active unto their target. *Remote Shield transporter. A Battleship shooting at a Battleship would be u...
- by Sir Dragon - at 2016.06.22 04:24:46
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6. Presenting EVE Raid - in Player Features and Ideas Discussion [original thread]
citadel raid system on call area of citadel reserved to recieve warp to cordinates or jump portal cordinates to location . how the citadel spots and spits out ship is upp to CCP , yet here is "EVE Raid" made available. Allied ships could rondz...
- by Sir Dragon - at 2016.06.06 19:51:04
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7. Temporal process managment and hull rep example - in Player Features and Ideas Discussion [original thread]
layered breech sensor in conjunction with wepon timer .. is what I can simplify it down to. I'll have to get back to you on translation ... middle of no where .
- by Sir Dragon - at 2016.06.04 04:27:34
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8. Temporal process managment and hull rep example - in Player Features and Ideas Discussion [original thread]
flow logic shield armor hull 0 0 0 1 0 0 0 1 0 0 0 1 line 1 : 0 0 0. no penalty. line 2 : 1 0 0 . only shields affected : first and lightest penalty. line 3 : 0 1 0. Armor affected infeers shield gone too (exception shieldless ships). Double...
- by Sir Dragon - at 2016.06.04 03:56:00
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9. Temporal process managment and hull rep example - in Player Features and Ideas Discussion [original thread]
temporal effects. hull repair modules work at proper speed should ship not have seen any battle for last minute ; otherwise , apply a penalty multiplier with respect to severity : shields , armor , and/or hull had any activity at all. the tempora...
- by Sir Dragon - at 2016.06.04 03:34:39
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10. alternate sphere tech : warp state , nosferatu area burst chain ... - in Player Features and Ideas Discussion [original thread]
and .. fiering trigger is when gain from nosferatue has leveled out over its 3 last cycles.
- by Sir Dragon - at 2016.05.08 01:36:57
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11. alternate sphere tech : warp state , nosferatu area burst chain ... - in Player Features and Ideas Discussion [original thread]
i want to add... sphere could store energy as a shield that it loads up and discharges as chain lightning weapon ... thus the sphere could be shot at causing nosferatue-gathered energy do disipate as the sphere's shield is shot at.
- by Sir Dragon - at 2016.05.08 01:13:10
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12. alternate sphere tech : warp state , nosferatu area burst chain ... - in Player Features and Ideas Discussion [original thread]
warpfield stabilization sphere where you have to be inside the area of atleast 2 spheres to cancel out area sum affect of n-1 warp destabilization field sphere areas. sphere nutralizers would nosferatu local area to load up a burst wepon that att...
- by Sir Dragon - at 2016.05.08 01:02:49
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13. new lvl 4+ mission content : surveilance telemetry access. - in Player Features and Ideas Discussion [original thread]
the pilot is given access to long range telemetry/db such that the pilot can look for its own intell/conclusions. where telemetry is what agent has standings enough to access ; hence , the agent tskes a RISK on the pilot. thus all lvl 4 missi...
- by Sir Dragon - at 2016.02.13 12:58:30
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14. chat search result t2 - in Player Features and Ideas Discussion [original thread]
for every chat search offer to show another search reault - ignores character upper & lower case - sort by descending order of top chat channel pilot-hit-history displays that to whom search-querried.
- by Sir Dragon - at 2016.01.26 06:55:29
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15. let him/her go feature intro. Regarding alt & rp. - in Player Features and Ideas Discussion [original thread]
in response. i would ask for philosophy on brain utilization : 1 - x = z. lets assume x refers to patern-matching , logic , ... . philosophicsly i expresd/describe my answer from z, for z better understands the value/validity of rp.
- by Sir Dragon - at 2016.01.25 08:51:58
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16. let him/her go feature intro. Regarding alt & rp. - in Player Features and Ideas Discussion [original thread]
along side "delete charachrer" button we place "let her/him go". the alternative character is released back to Eve Universe along with its current belongings/assets. it both offers rp and option to create Assasin services (via rp). rp: role play.
- by Sir Dragon - at 2016.01.06 12:40:17
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17. Something festive for "when EVEr" - in Player Features and Ideas Discussion [original thread]
Disco drones : - cause an array of colourfull lights.
- by Sir Dragon - at 2015.09.26 07:02:50
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18. Overview enhancment. - in Player Features and Ideas Discussion [original thread]
Overview enhancement. Consider when a ship is in warp then it is constrained to point in a deterministic direction. Similarly, a ship could align towards something; or, a ship could use directional scanning then there is a point of direction piv...
- by Sir Dragon - at 2015.08.28 13:38:40
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19. Shared statin vault : hastens inter pilot coopertaion. - in Player Features and Ideas Discussion [original thread]
Well , HURRAH , for the technology already exists. Thus it will be even easier to share container access between docked pilots (not in same corp) . Thanks for the responses.
- by Sir Dragon - at 2015.08.28 13:32:44
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20. Shared statin vault : hastens inter pilot coopertaion. - in Player Features and Ideas Discussion [original thread]
I do not know where you are all getting this "corporation" based comparison. It is a station warehouse or vault that the owner can give other pilots temporary or permanent access rights. The result will expidiate various cross pilots trading / co...
- by Sir Dragon - at 2015.08.15 05:06:30
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